Implement a new FlightGear component that allows using web data feeds (JSON) for aircraft/vessel tracking (TCAS/AIS based) to populate the FlightGear world using the FlightGear Multiplayer system via an extended version of fgms.Ī basic proof of concept has been shown to work properly (with some bugs and other issues remaining), the project is currently put on hold because of the recent advances in the HLA department, see for further information. 4.13 Milestone: Use dedicated json api.4.12 Milestone: Allow to toggle FGAIS subscription on/off via a special filtered chat message to server.4.10 Milestone: Get rid of FlightGear warnings/errors Pending.4.9 Milestone: Generalize Output Feed and prepare support for different backends, i.e.4.8 Milestone: Generalize design and support other providers, beyond just.4.7 Milestone: Get rid of threading issues Pending.4.6 Milestone: Make more use of smart pointers Pending.4.5 Milestone: Use FGExternalMotionData properly Done.4.4 Milestone 4: Continue using extrapolation when no new data is available Pending.4.3 Milestone 3: Smooth AI traffic in Flightgear Done ().4.2 Milestone 2: Send packets back to FlightGear Done ().4.1 Milestone 1: Move FGAIS to a background thread Done ().talk page.įGAIS - real world traffic over multiplayer Developed by To avoid conflicting efforts, you are advised not to start working on anything directly related to this without first coordinating your ideas with FlightGear core developers using the FlightGear developers mailing list. The new approach he has in mind should surpass everything we currently have, but it's going to take some time until it's all implemented. In his opinion, the code has become too clunky too be maintainable, he will try to spend a limited portion of his development time for bug fixing the current code, but please don't expect any major changes any more. This is because Durk is inclined to break away from the approach he took for the current AI traffic system. Some, and possibly most, of the details below are likely to be affected, or even deprecated, by the ongoing work on FGTraffic.
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